Dr Gareth Beale
- Lecturer in Digital Archaeology (Archaeology)
My research investigates the critical and creative use of technology for the documentation and representation of archaeology. My research in this area takes place at the intersection between the digital industries and archaeology and is motivated primarily by the desire to make technological innovation relevant and meaningful in a contemporary archaeological context. Knowledge transfer between disciplines and industries is central to my work and I am always looking to build new links with academic, commercial and third sector partners.
I am co-director of the DiNAR project an interdisciplinary collaboration to develop new forms of immersive experience for the heritage sector. The first DiNAR exhibition 'VikingVR' was installed as part of the York Museums Trust/British Museum 'Viking: Rediscover the Legend' and won the York Culture Award for Excellence in the Media Arts. The second collaboration with York Museums Trust 'Within the Walls of York Gaol' brings together Gareth's interests in 18th century archaeology and immersive technology and will develop new curatorial strategies for the prison cells at York Castle Museum. The project has been awarded funding from the AHRC as part of the Next Generation of Immersive Experiences programme and will be conducted in collaboration with the University of York's Department of Theatre, Film and Television.
In addition to research into immersive experiences Gareth is also involved in developing digital technologies for community archaeology. The Discovering England's Burial Spaces project has been funded by Historic England to develop recording and archiving tools for burial space research. Working with the Archaeology Data Service and the University of Liverpool the project works with community groups accross the UK to co-design new technologies for digital recording, data management and archving.
Gareth is co-director of the Basing House project which has, since 2012 conducted archaeological fieldwork investgating the siege and ultimate destruction of Basing House during the English Civil War. He has also worked on fieldwork projects in Italy (The Portus Project), Romania (Noviodunum Project) and Hungary (Százhalombatta Archaeology Project).
I welcome proposals in the following areas:
- Digital heritage
- Digital imaging for archaeology
- Games and interactive media fort archaeology
- Immersive experiences
- Modern and Early Modern archaeology; particularly industrial and institutional
Guy Schofield, Gareth Beale, Nicole Beale, Martin Fell, Dawn Hadley, Jonathan Hook, Damian Murphy, Julian Richards, and Lewis Thresh. 2018. Viking VR: Designing a Virtual Reality Experience for a Museum. In Proceedings of the 2018 Designing Interactive Systems Conference (DIS '18). ACM, New York, NY, USA, 805-815. DOI: https://doi.org/10.1145/3196709.3196714
Beale, G. Schofield, J and Austin, J. 2018. The Archaeology of the Digital Periphery: Computer mice and the archaeology of the early digital era. Journal of Contemporary Archaeology
Beale, G. 2018. Volatile Images: Authenticity, Representation and Multivocality in DigitalArchaeology. In Di Giuseppantonio Di Franco, P., Galeazzi, F and Vassallo, V. Redefining Authenticity. McDonald institute for Archaeological Research Monograph Series.
Beale, G and Reilly P. 2017. Introduction: Digital Practice as Meaning Making in Archaeology. Internet Archaeology: 44
Beale, G and Reilly P. 2017. After Virtual Archaeology: Rethinking Archaeological Approaches to the Adoption of Digital Technology. Internet Archaeology: 44
Beale, G. and Smith, N. 2016. New approaches to the community recording and preservation of burial space. In Roued-Cunliffe, H. and Copeland, A. Participatory Heritage London: Facet
Milner, N., Bamforth, M, Beale, G, Carty, J., Chatzipanagis, K, Croft, S., Conneller, C, Elliott, B., Fitton, L., Knight, B, Kroger, R., Little, A., Needham, A., Robson, H., Rowley, C., Taylor, B. (2016) A unique engraved shale pendant from the site of Star Carr: the oldest Mesolithic art in Britain. Internet Archaeology
Beale, G. and Beale, N. (2015) Community-driven approaches to open source archaeological imaging. In, B. Edwards & A. Wilson (eds.) Open Source Archaeology – Ethics and Practice, Versita
Beale, G. and Reilly, P. (2014) Additive Archaeology: The Spirit of Virtual Archaeology Reprinted. In, Archaeological Research in the Digital Age. : Proceedings of the 1st Conference on Computer Applications and Quantitative Methods in Archaeology Greek Chapter (CAA-GR) Rethymno, Crete, 6-8 March 2014.Papadopulos, C., Paliou, E., Chrysanthi, A., Kotoula, E. & Sarris, A. (eds.). Rethymno: Rethymno: Institute for Mediterranean Studies – Foundation of Research and Technology (IMS-Forth), p. 120-128
Beale, Gareth, Hitchcock, Steve, Pagi, Hembo and Boardman, Richard P. (2013) Supporting data management for 3D and raster data: lessons learned from the DataPool project. Presented at Society for Imaging Science and Technology Archiving, April 2-5 2013, Washington D.C Archiving, 9
Earl, G., Beale, G., Pagi, H. & White, W. (2013) JISC DataPool: The relationship between institutional and discipline based repositories. In, World Archaeological Congress 2013 Jordan
Beale, G., Beale, N., Minkin, L. & Dawson, I. (2013) Making Digital: Visual Approaches to the Digital Humanities, Electronic Visualisation and the Arts 2013. K. Ng; J. Bowen; S. McDaid (eds.). London: British Computer Society (BCS), p. 240-25516 p.
Beale, G and Earl, G (2011), A Methodology for the Physically Accurate Visualisation of Roman Polychrome Statuary. in M Dellepiane, F Niccolucci, SP Serna, H Rushmeier and LV Gool (eds), The 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage VAST. Eurographics Association