Digital Media and Information Studies 2B - Online Version INFOST2004
- Academic Session: 2023-24
- School: School of Humanities
- Credits: 20
- Level: Level 2 (SCQF level 8)
- Typically Offered: Semester 2
- Available to Visiting Students: Yes
This course continues from the foundations laid in the DMIS level 1 courses, to explore the creation, use and impact of digital content and information technology in the arts, humanities and society at large. It gives students the tools to strategically analyse digital medias and make critically informed choices about information management. By analysing the socio-cultural impact of the web and its technologies, it brings a human perspective to the issues of the digital age. After an initial face- to-face meeting, this course will be taught online.
One face to face meeting at the start of the course; Weekly online group work and discussion; viewing of online lectures and resources. Lectures will be asynchronous. If possible students may attend an f2f scheduled lab, or a synchronous lab session.
DIGITAL MEDIA AND INFORMATION STUDIES 2A INFOST2001
Exam (90 minutes) - 50%
Practical or essay-based project (1500 words) - 40%
Participation and contribution in practical sessions and classes (no reassessment possible for this element - based on weekly tasks as specified in the Moodle) - 10%
Main Assessment In: April/May
This course aims to:
■ explore the use of advanced technologies such as VR/AR in terms of information delivery online
■ introduce students to time base media
■ examine the use of complex digital objects from a practical and theoretical basis;
■ provide students with transferable skills in approaches to technology, critical analysis, problem solving across the arts and cultural heritage sector.
■ foster a professional understanding in students of how to critically interrogate data and information.
Intended Learning Outcomes of Course
By the end of this course students will be able to:
■ explain the principles of complex structural data within the context of analysing and categorising information
■ introduce and explain the basic principles behind complex digital objects, such as audio and video
■ develop a simple 3D model and relate this to current issues of visualisation in cultural heritage sector
■ recognise the role of community and identity in online scenarios and relate these to real world communities
■ evaluate the impact of AI in educational and wider societal use.
Minimum Requirement for Award of Credits
Students must submit at least 75% by weight of the components (including examinations) of the course's summative assessment.