New Bluetooth application will let sports fans share experiences in real time

Published: 9 July 2009

Researchers are developing a system of networking for mobile phones which will allow sports fans to interact with each other at large stadium events.

Researchers at the University of Glasgow are developing a system of networking for mobile phones which will allow sports fans to interact with each other at large stadium events.

The researchers, led by Dr Matthew Chalmers, reader in the Department of Computing Science, are developing a series of computer programs that make impromptu – or ad hoc – networking possible for any number of fans wanting to swap thoughts with each other at a live event.

Funded by the Engineering and Physical Sciences Research Council (EPSRC), the programs enable a fan’s phone to connect with up to seven other users at the same time, without using mobile phone masts. They do this by harnessing Bluetooth, a well-established form of wireless networking commonly used to connect a headset to a phone, for example.

This will enable people in different parts of a stadium to share banter, photos and video clips instantly, reliably – and free of charge. 

Ad hoc networking has never been used before for direct phone-to-phone communication in real-world settings. The programs are the first to enable recent advances in ad hoc networking to be applied to phone-based applications. They simply have to be installed onto standard iPhones to make mobile communications faster and more direct.

Currently it can be hard to get a mobile phone signal in a crowded sports stadium where there is a lot of interference. Even if a signal is obtained, messages can take a long time to be delivered to the recipient’s mobile.

“Chat and banter need to be immediate,” says Dr Chalmers. “If a disputed goal is scored or a yellow card awarded, you want to hear what others have to say about it straight away, from their vantage point in the stadium. Direct mobile-to-mobile communication can make this possible.”

“Our aim is to let fans share information in real time and build up banks of images and conversation clips that can provide a unique memento of the day,” Matthew Chalmers adds. “It’s really about extending a Social Networking philosophy to sports stadia and giving spectators a richer experience by making them feel better connected with each other.”

If picked up by industry, the new technology could start reaching the market within the next year or two.

In the long-term, mobile-to-mobile communications could play an important role in assisting emergency healthcare, by allowing people at an accident scene to communicate with each other even in areas remote from a mobile phone mast.

The research work uniquely combines the expertise of computer scientists and sociologists. They are three months into a year-long period of working with around 15 football fans. This involves studying how they use the technology in and around matches, and obtaining input from them for changes and additions to the technology design.

For more information, contact Stuart Forsyth in the University of Glasgow Media Relations Office on 0141 330 4831 or email s.forsyth@admin.gla.ac.uk

The EPSRC Press Office can be contacted on 01793 44404, e-mail: pressoffice@epsrc.ac.uk

Notes for Editors

The two-and-a-half-year project ‘Designing the Augmented Stadium’ is due to conclude in March 2010 and is receiving total EPSRC funding of just over £409,000. The project’s industrial partners are Microsoft and Arup.

Ad hoc networking among large numbers of mobile phones is not believed to have been done before in any system beyond lab demos. Such networking has been used in high-end Personal Digital Assistants (PDAs) in many research prototypes, but not in commercial applications. In handheld game consoles, ad hoc networking has been used between pairs of Nintendo DS consoles.

Phones using the new computer programs can also collect messages and images swapped at a sports event and send them to Social Networking site Facebook when in range of a mobile phone mast. This lets fans in the stadium share some of their experience with friends who couldn’t make it to the event, and also creates a lasting reminder of the event that can be shared easily. In addition, the details of long-term use can be observed and documented.

The Engineering and Physical Sciences Research Council (EPSRC) is the UK’s main agency for funding research in engineering and the physical sciences. The EPSRC invests more than £800 million a year in research and postgraduate training to tackle the challenges of the 21st Century. www.epsrc.ac.uk


First published: 9 July 2009

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