Multimedia Analysis and Design A INFOST5049
- Academic Session: 2026-27
- School: School of Humanities
- Credits: 20
- Level: Level 5 (SCQF level 11)
- Typically Offered: Semester 1
- Available to Visiting Students: No
- Collaborative Online International Learning: No
- Curriculum For Life: No
Short Description
Multimedia shapes how we create, share, and interpret information across digital platforms. From websites to interactive exhibits, it offers new possibilities for storytelling, engagement, and accessibility. This course explores the principles and practices behind designing, structuring, and evaluating multimedia resources in a humanities context. Students will examine how visual, textual, and interactive elements work together to communicate ideas effectively, and will gain hands-on experience in creating multimedia projects that respond to different audiences and research goals
Timetable
1x1hr lecture and 1x1hr seminar or lab session per week as scheduled in MyCampus
Requirements of Entry
None
Excluded Courses
INFOST4011 Multimedia Analysis and Design A
Assessment
Portfolio 100% - web + reflection w/c 3500 equivalent
Part A (20% of final grade)
Web site - 40% of Initial Portfolio
First Reflection (1000 words maximum) - 60% of Initial Portfolio
Part B (80% of final grade)
Portfolio of lab tasks - 60% of final project
Personal reflection (w/c 2500) - 40% of final project
Course Aims
This course aims to:
■ Critically explore theoretical design principles for creating and evaluating multimedia work, with engagement with current debates and forefront developments in design theory
■ Develop advanced visual and aural based skills and critical perceptions to understand, appraise and theorise multimedia developments
■ Acquire sophisticated analytical and practical skills to design, construct and critically evaluate multimedia presentations with originality and theoretical grounding
Intended Learning Outcomes of Course
By the end of this course students will be able to:
1. Critically appraise and theoretically evaluate the quality of multimedia projects using sophisticated methods grounded in advanced design theory, demonstrating critical understanding of principles at or informed by forefront developments;
2. Employ multimedia computing in a visually and aurally sophisticated manner, demonstrating critical literacy and theoretical awareness of multimodal communication;
3. Critically analyse and theoretically justify the process for defining, prototyping and implementing multimedia projects, with originality in approach and critical reflection on design decisions;
4. Demonstrate advanced competence in using a significant range of multimedia technologies, applying specialised techniques informed by current developments and showing creativity in implementation;
5. Critically evaluate the relationship between design choices, user experience, and meaning-making in multimedia contexts, demonstrating critical awareness of current issues in digital communication and engagement with relevant scholarship.