Digital Pasts: Interactive Media and Games for Archaeology and Heritage ARCH5104
- Academic Session: 2019-20
- School: School of Humanities
- Credits: 20
- Level: Level 5 (SCQF level 11)
- Typically Offered: Semester 2
- Available to Visiting Students: Yes
- Available to Erasmus Students: No
Digital media are used with increasing frequency across archaeology and cultural heritage, and the skills needed to design, commission and create digital media are in demand. This course will blend practical making and design activities with critical thinking and discussion to provide a rounded introduction to contemporary digital media production. The course does not require any pre-existing digital specialism.
2x1hr workshops per week over 10 weeks as scheduled in MyCampus.
Requirements of Entry
Standard entry to Masters at College Level
Essay (2,500 words) - 40%
Design Portfolio- Students will produce a design portfolio based upon one of the commissions used for the group work. (40%)
Interactive Media Project - A small 'proof of concept' digital media project will be produced to the design described in the portfolio. (20%)
Main Assessment In: April/May
Are reassessment opportunities available for all summative assessments? No
Reassessments are normally available for all courses, except those which contribute to the Honours classification. For non-Honours courses, students are offered reassessment in all or any of the components of assessment if the satisfactory (threshold) grade for the overall course is not achieved at the first attempt. This is normally grade D3 for undergraduate students and grade C3 for postgraduate students. Exceptionally it may not be possible to offer reassessment of some coursework items, in which case the mark achieved at the first attempt will be counted towards the final course grade. Any such exceptions for this course are described below.
This course will provide the opportunity to:
■ Introduce students to the design, development and use of interactive digital media within an archaeological and heritage setting
■ Develop critical and creative skills necessary to design and commission a piece of digital media
■ Gain knowledge in developing technical skills in order to complete a simple digital media project
Intended Learning Outcomes of Course
By the end of this course students will be able to:
■ Design interactive media for specific archaeological and heritage settings
■ Develop a design brief and commission a piece of digital media
■ Create simple digital media projects from scratch
■ Critically engage with the ethical and theoretical aspects of their own work and the work of others.
Minimum Requirement for Award of Credits
Students must submit at least 75% by weight of the components (including examinations) of the course's summative assessment.