Dr Marek Bell
2009
Bell, M., Reeves, S. , Brown, B. , Sherwood, S. , MacMillan, D., Ferguson, J., and Chalmers, M. (2009) EyeSpy: supporting navigation through play. In: CHI '09 27th International Conference on Human Factors in Computing Systems, 4-9 April 2009, Boston, USA.
Hall, M., Bell, M. , Morrison, A. , Reeves, S. , Sherwood, S. , and Chalmers, M. (2009) Adapting ubicomp software and its evaluation. In: 1st ACM SIGCHI Symposium on Engineering Interactive Computing Systems : EICS 09, 14-17 Jul 2009, Pittsburg, Pa.
2008
Barkhuus, L., Brown, B. , Bell, M. , Sherwood, S. , Hall, M. , and Chalmers, M. (2008) From awareness to repartee. In: CHI '08 Annual SIGCHI Conference on Human Factors in Computing Systems, 5-10 April 2008, Florence, Italy.
2006
Bell, M., Hall, M. , Chalmers, M. , Gray, P.D.G. , and Brown, B. (2006) Domino: exploring mobile collaborative software adaptation. Lecture Notes in Computer Science, 3968 . pp. 153-168. ISSN 0302-9743 (doi:10.1007/11748625_10)
Bell, M. et al. (2006) Interweaving mobile games with everyday life. In: Conference on Human Factors in Computing Systems, 22-27 April 2006, Montreal, Canada.
2005
Barkhuus, M., Chalmers, M. , Hall, M. , Tennent, P., Bell, M. , Sherwood, S. , and Brown, B. (2005) Picking pockets on the lawn: the development of tactics and strategies in a mobile game. Lecture Notes in Computer Science, 3660 . pp. 358-374. ISSN 0302-9743 (doi:10.1007/11551201_21)
Brown, B., Chalmers, M. , Bell, M. , Hall, M. , MacColl, I., and Rudman, P. (2005) Sharing the square: collaborative leisure in the city streets. In: Gellersen, H., Schmidt, K., Beaudouin-Lafon, M. and Mackay, W. (eds.) ECSCW 2005. Springer Netherlands, pp. 427-447. ISBN 9781402040221
Chalmers, M., Bell, M. , Brown, B., Hall, M. , Sherwood, S. , and Tennent, P. (2005) Gaming on the edge: using seams in ubicomp games. In: International Conference on Advances in Computer Entertainment Technology, 15-17 June 2005, Valencia.
2003
Brewster, S.A., Lumsden, J., Bell, M. , Hall, M. , and Tasker, S. (2003) Multimodal 'eyes-free' interaction techniques for wearable devices. In: SIGCHI conference on Human Factors in Computing Systems, 5-10 April 2003, Ft. Lauderdale, Florida.
